VIP Missions
Phoenix II —FAQ (IOS)
BOOKMARK
FAQ (IOS) by light_rock_zz
Version: 4.8 | Updated: 04/22/2025
FAQ of the Month Winner: January 2020 | Highest Rated Guide
Daily Missions
VIP Missions
VIP Mission Details
The mission debriefing will only come at the fastest, 15 minutes after the mission reset time.
VIP missions are only available to those who have the Phoenix 2 VIP active.
- Unlike normal daily missions
, VIP missions differ by rank categories:
Bronze Silver Gold Platinum Cadet
Ensign
SergeantAce
Lieutenant
CaptainColonel
Major
CommanderMarshal - This means that daily, all bronze
ranks get the same VIP mission, all silver
ranks get the same VIP mission and all gold
ranks get the same VIP mission.
- Platinum gets a different mission since there is only Marshal
in Platinum.
- Platinum gets a different mission since there is only Marshal
- VIP missions allow you to pilot only the assigned apex
for the day.
- It does not matter if you do not own the apex
, or even the ship itself. You will be allowed to pilot this apex on the VIP mission for the day at no cost.
- The apex
you are allowed for the day follows a 200 day cycle detailed below. (Please be patient as the cycle is being built up.)
- The apex
provided for the day is the same for all of Bronze
, Silver
, Gold
and Platinum
VIP missions.
- The apex
- It does not matter if you do not own the apex
- Like normal daily missions
, VIP missions reset at exactly 12am GMT+0 / UTC+0 everyday.
- The credit reward per wave cleared is a flat ¢10, no matter the category.
- The VIP mission is always 5 Acts long, even for Bronze VIP missions
.
- Thus, you will earn a maximum of ¢200 per VIP mission.
- The VIP mission is always 5 Acts long, even for Bronze VIP missions
- There is only one leaderboard for each of Bronze, Silver, Gold and Platinum.
- Scoring #1 place in a Platinum VIP mission
after reset grants you a special VIP Best of the Best
badge.
- Scoring #1 place in a Platinum VIP mission
- Progress made in VIP missions do NOT affect rank promotion or demotion, unlike normal daily missions
.
- Since you have a fully upgraded ship with apex
effects, consult the Advanced Tier List to find strategies for the apex that you are using for the day.
VIP Mission Cycle
The mission cycle for VIP missions is the same for all of Bronze, Silver, Gold and Platinum.
- This means the mission venue and mission type are the same. (As well as the apex
, as previously mentioned.)
- Bronze VIP missions
can be considered to be more difficult relative to bronze
rank normal daily missions
, since boomerangs
can appear.
- Similarly, mission types that don't appear in normal daily missions
in bronze
, silver
and gold
ranks can appear in Bronze
, Silver
& Gold
VIP missions.
- Bronze VIP missions
- Refer back to the Daily Missions section for the different mission types.
To find out the correct sequence number for the corresponding details of a specific specialist mission, use the formula (VIP Mission Number) % 200.
- The % symbol means modulo. This means take the VIP Mission Number, divide it by 200 and take the remainder as the answer.
- For example, if the VIP mission number is #947, then the sequence number is 147. (947 ÷ 200 = 4 with a remainder of 147).
- The VIP mission number is different from the daily mission
number. Therefore, you cannot directly use the daily mission number to calculate the sequence number for VIP missions.
- However, you can use this alternate formula: (Daily Mission Number + 55) % 200.
- For example, if the daily mission
number is #3692, then the sequence number would be 147. [ (3692 + 55) % 200 = 18 with a remainder of 147].
Here are the difficulties of the different categories of VIP missions, according to the dev:
- Platinum VIP missions
≈ Between daily S3
and daily S4
mission of Marshal
rank.
- Gold VIP missions
≈ Major
rank.
- Silver VIP missions
≈ Lieutenant
rank.
- Bronze VIP missions
≈ Ensign
rank.
Sequence No | Allowed Apex ![]() | Mission Venue | Mission Type |
---|---|---|---|
018. | Razor VI Sigma | ![]() | General - No Rangs ![]() ![]() ![]() ![]() |
019. | Claymore Lambda | ![]() | Laser/Shuriken ![]() ![]() ![]() ![]() ![]() ![]() |
020. | Proteus Gamma | ![]() | Dart/Pellet/Laser ![]() ![]() ![]() ![]() |
021. | Aurora Tau | ![]() | Shuriken/MIRV(A) ![]() ![]() ![]() ![]() |
022. | Von Braun Beta | ![]() | Dart/MIRV ![]() ![]() ![]() |
023. | Banshee Sigma | ![]() | General - No Rangs ![]() ![]() ![]() ![]() |
024. | Ogon Phi | ![]() | Dart/MIRV ![]() ![]() ![]() |
025. | Zimitr Epsilon | ![]() | Dart/Pellet/Laser ![]() ![]() ![]() ![]() |
026. | Ex04239 Sigma | ![]() | Dart/MIRV ![]() ![]() ![]() |
027. | Dragonfly Epsilon | ![]() | Shuriken/Boomerang ![]() ![]() ![]() ![]() |
028. | X-81 Beta | ![]() | General - No Lasers ![]() ![]() |
029. | Mirage Delta | ![]() | General - No Rangs ![]() ![]() ![]() ![]() |
030. | Exarch Omega | ![]() | Dart/MIRV ![]() ![]() ![]() |
031. | Scuuxun Delta | ![]() | Shuriken/MIRV(A) ![]() ![]() ![]() ![]() |
032. | Corsair Sigma | ![]() | Shuriken/Boomerang ![]() ![]() ![]() ![]() |
033. | Krillou Alpha | ![]() | Dart/Pellet/Laser ![]() ![]() ![]() ![]() |
034. | Nimbus Sigma | ![]() | General - No Lasers ![]() ![]() |
035. | Exarch Epsilon | ![]() | General - No Lasers ![]() ![]() |
036. | Jeria Epsilon | ![]() | General - No Rangs ![]() ![]() ![]() ![]() |
037. | NC-150 Gamma | ![]() | Dart/MIRV ![]() ![]() ![]() |
038. | Sakura Phi | ![]() | Laser/Shuriken ![]() ![]() ![]() ![]() ![]() ![]() |
039. | Oran Delta | ![]() | General - No Lasers ![]() ![]() |
040. | Pandora Lambda | ![]() | Shuriken/MIRV(A) ![]() ![]() ![]() ![]() |
041. | Heechi Beta | ![]() | Shuriken/Boomerang ![]() ![]() ![]() ![]() |
042. | Torrent Beta | ![]() | Laser/Pellet ![]() ![]() ![]() ![]() |
043. | Mist Star Lambda | ![]() | Dart/Pellet/Laser ![]() ![]() ![]() ![]() |
044. | Warden Sigma | ![]() | Shuriken/MIRV(A) ![]() ![]() ![]() ![]() |
045. | Claymore Delta | ![]() | General - No Lasers ![]() ![]() |
046. | Essin Gamma | ![]() | Laser/Pellet ![]() ![]() ![]() ![]() |
047. | 502-Q8 Beta | ![]() | Dart/Pellet/Laser ![]() ![]() ![]() ![]() |
048. | Wraith Lambda | ![]() | Shuriken/Boomerang ![]() ![]() ![]() ![]() |
049. | Lyova Lambda | ![]() | Shuriken/MIRV(A) ![]() ![]() ![]() ![]() |
050. | Tillat'Or Gamma | ![]() | General - No Pellets ![]() ![]() ![]() ![]() ![]() |
051. | Arietis Lambda | ![]() | General - No Lasers ![]() ![]() |
052. | Prime X Epsilon | ![]() | Dart/Pellet/Laser ![]() ![]() ![]() ![]() |
053. | Atlas Alpha | ![]() | Laser/Pellet ![]() ![]() ![]() ![]() |
054. | Esperon Sigma | ![]() | General - No Rangs ![]() ![]() ![]() ![]() |